Blinking and face animations in general come along with a voice animation. Why? I have to go into the timeline and delete the thing every time I add a blink. What sound comes with a blink? Why does a happy smile delete my audio? Why? Also, there are still too few options in the category section...More
Hello everyone When the object is at a depth less than 0, for example at a depth of (Z) = 200, and by moving the bezier handle, the problem occurs here, as the path changes to the direction of 0. Please watch the video for more clarification....More
When I try to put two head pieces to the very back so that it goes behind the body, no matter what I do, it will not go behind the body. Compser layer mode is correct, but shows it will not go back. Layer editor will not work or override either. Frustrating. https://youtu.be/TrKF8d6A9Zo...More
It would be really cool if one could replace an actor or prop but keep attributes like motions in place to seamlessly switch models to see which one might do a better job with the same scene and action being unbroken....More
Io ho acquistato i seguenti programmi CTA4 e CTA5. Per problemi di memoria e di velocità ho dovuto sostituire il disco fisso del mio computer. Al momento della prova finale il CTA4 si apriva e funzionava regolarmente, mentre il CTA5 si apriva ma non funzionava, dopo l'apertura apparivano...More
At present, there exists a zoom feature, which is nice, but a dolly in/out for the camera would simplify animation for camera movements. You already have a 3D plane function. If you can add the camera as a separate object that we can alter the position of, users would be able to dolly in...More