62 issues found

1

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When trying to create a character head with thick outlines and masks within those outlines, the mask always takes up the entire "face:" layer despite following the correct structure. In the example in the image attached, I created a mask layer that is smaller, the facial elements should mask...More
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Submitted by michaelbockus

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It is great news that the new editing power of animator 5.1 has made life easier than ever before
Many thanks t the team who have made this possible
Also with gif imports or apng...More
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Submitted by r78zj99

1

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Hello, i asume CTA5 can import CTA4 projects. While doing so CTA5 seems to loose data while converting. A char that eyes were closed in the CTA4 project appeared open in CTA5. The Character in the zip is based on "Ted" and in the face key editor i used template: Sad 3.
I just found out that...More
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Submitted by K_Digital

1

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1. Custom Thumbnails automatically take a snapshot of the whole scene now, instead of just the prop we are trying to save.
eg In CA4, it worked well when custom characters and props automatically generated an image of that asset as a thumbnail. And then if we wanted a custom screenshot as...More
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Submitted by Tarampa Studios

1

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1. During 360 Head creation, can we please have a "lock" function on the default central expression to prevent accidental morphing of it during use of the average/mirror functions.
2. In Face Key Editor, can we please have a check-box to hide/show spring bones? They make it very hard to see...More
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Submitted by Tarampa Studios

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I can add eyes with no problem but can not add mouth (morph). Furthermore the item in the Content manager says mouth and not mouth morph as it did in CA4. Please help!...More
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Submitted by kevingouvia_56

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After modifying the actor in one of the parts of the body, whether it is the hair, hands, or mouth, I save the character with the same name in the library
After several times of editing and saving, for example, eight or ten times each time, the eye shrinks a little (not the first time, but...More
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Submitted by Mr. Y

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Any way RealIlusion could add an option in Cartoon Animator to export a short animation as a lottiefile?
Web site reference....https://lottiefiles.com/...More
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Submitted by jwcarney01

0

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Steps to reproduce:
1. Start new project.
2. Import (cat) actor from PSD with bones and talking head....More
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Submitted by kleinerphoenix

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Is there an 'Onion Layer' in the Stage mode? I have only seen such a feature in the Composer mode during rigging 360 Head.
it would be a helpful feature when I'm animating, or maybe it does exist and I'm just not finding it....More
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Submitted by chuckle70