CTA5 is not yet running on my WIN7 bcause of Menu Issues, but a nice feature i can imagine of, could be a CTA5 to Iclone bridge where the facial Webcam Mocap also can be used with Iclone....More
Situation: ======== I have win 8.1 on my main (and most reliable PC where most of my animation is done) and also on my Win10 Laptop (which serves me for animating while travelling), but the User Preference for:...More
Glitch: ======== When using the 2D motion key editor in CA5 (hotkey; K), I often need to Hide the bones so I can see the motion effects better during keyframing... then switch to Sprite Editor (hotkey S)... but when I re-open the 2D motion editor (K), I need to open the side window to hide...More
Problem: ======== In the attached file with screenshot of the timeline, I was trying to stretch the last bit of facial motion for this avatar "Ani" (at 3800 in my project) to slow down her DIY head-tilt-up motion by about half... but then the project kept crashing, and upon re-opening, and...More
Problem: ======== Part of the text is sometimes clipped off a corner... unpredictably... but usually it's the bottom left corner, as if the mesh for it is too small, even when other text meshes for other sprites in the same prop work okay....More
It would be ideal if the Liveface data could be captured in IC8 and then retargeted/streamed into CTA5 perhaps via Motion Link as well. You can think of IC8 as the primary mocap center in 3D then the user can use all the great tools from IC8 to retarget the 3d data to 2d CTA, similar to what...More