91 issues found

0

Votes
Assigned
After successfully importing a character and rigging, I am unable to export to ActorCore.
When clicking the window "Upload to Actorcore", the process stops at 10% and results in the error
"error occured while uploading character to actorcore"...More
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Submitted by pedrofirmino7

0

Votes
Active
Hi there, I hope you're doing well.
I'm currently encountering an issue with accuRIG and Unreal Engine. I use a metahuman for vtubing, and for body rigging, I rely on one of your motions. Previously, I worked with accuRIG version 1.0.3, and everything functioned smoothly.
My workflow involved...More
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Submitted by hello_767174

1

Votes
Not Reproducible
Open and load character
After rig until to finalize... when calculating and suddenly out...More
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Submitted by long.nguyen.hoang903

0

Votes
Not Reproducible
I downloaded the rigged character following your tutorial and tried to import it into Maya.
it pops out a warning window every time, saying: The FBX plug-in has detected
Non-uniform scaling values. The following nodes (or their parents) have non-standard Maya scaling inheritance (RSrs). The...More
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Submitted by david.wei

0

Votes
Assigned
Exported and downloaded a bunch of animations for Unity, however they all came out with single frame tposes. Testing them in Blender yields the same results, all t-poses. Better FBX importer shows many keyframes, however with no animation, just t pose.
Using animations exported for Blender...More
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Submitted by crewfroebel

0

Votes
Active
Hi,
I am having trouble uploading my 3D model into AccuRig. I created the model in TinkcerCad and exported as an .obj file. Also, the model has an an A-pose 1 stance.
Can you please help me figure out what I am doing wrong?...More
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Submitted by lc.sh09403

0

Votes
Active
Actorcore inventory site is not providing animation file of that particular motion in motion folder while downloading from inventory.Please resolve this issue asap....More
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Submitted by dineshjallu

0

Votes
Active
Hey I have the following problem.
I export a character from Blender as FBX that has Vertex colors.
After rigging in Accurig and importing again all the Vertex color information is gone....More
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Submitted by justgoscha

0

Votes
Active
When I went to go upload my custom character from Actorcore to blender, once I put my animation on my custom model he was sliding around everywhere, and his arms were inside his chest, I used AccuRIG to Rig Him, also he looked perfectly fine in the Actorcore Model/Animation Viewer but once...More
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Submitted by asyncresearchinstitute

0

Votes
Released
After Update the sofrwater to 1.3.1 My character is having a hard time uploading to Actorcore, I love the test rig. But the only problem is each time I try to upload it to Actorcore it gets stuck at 10% and force close. Please I would really appreciate it if you tell me what the problem is...More
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Bug
Submitted by teddyjonathan31
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