24 issues found

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There's a normal sized human model, and after I use AccuRIG to rig the model, export as a fbx file, it become 100 times smaller than the normal size when I import it to Unity. So I enlarged the normal sized model to 100 times bigger, and do the same thing as before, the size become normal,...More
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Submitted by 1018512199

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I have rigged a custom character in AccuRIG and used Pose Offsets to fine tune the character rig. When I upload the character to Actor Core and export Motions with the Unreal Engine profile, if I import them in UE5 animations have the original pose instead of the one that I fine tuned with...More
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Submitted by osurfer3

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It would be really nice if we could adjust the motion capture with more granular settings.
If you know Mixamo, they have settings like "Style, Overdrive, Stance, Energy Level, Distance (for a jumping capture), Enthusiasm, Hit Intensity" etc. all dependend of the kind of capture....More
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Submitted by daniel_040614

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-export an iavatar from AccuRIG
-Open it in iclone7
-error message: Fail to load the file...More
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Submitted by danhtran.artist
12 3