118 issues found

0

Votes
Active
After 3 times loading in a fbx version 6 files 3dexchange pro 7.01 will stop working and windows will give the following errors. This is getting very frustrating as this has happend twice today alone....More
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Bug
Submitted by videodv

0

Votes
Closed
https://www.dropbox.com/s/bk0uamc96h8pqzq/zbrush%20ready%20shapekeys%20with%20hair%20fixed%20for%20iclone.fbx%20-%20iClone%203DXchange%207%202019-11-30%2006-02-41.mp4?dl=0
If I unistall the software and reinstall it works for a little bit but then it stops working and crashes everytime
You...More
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Submitted by ahingel

0

Votes
Assigned
The program cashes and disappears without a warning or dialogue pop-up. Just gone.
My process:
1) Downloaded a tree from Evermotion (sample download)...More
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Submitted by BriRedd

0

Votes
Not a Bug
Hi, i had several props exported as a single fbx from iclone (with animation). The fbx was imported to 3dxchange and exported as a single iProp (with animation). Dragged to iclone scene from the content(custom).
Issues faced was the textures were off for both 3dxchange and iclone.
* i didnt...More
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Submitted by Procrastinator

0

Votes
Not a Bug
STEPS TO REPRODUCE
1. Import mixamo animation
2. import fbx dialofur box pop up....click ok...More
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Submitted by megaoutput

0

Votes
Not Reproducible
It only crashes when using the (Genesis8_Female_iCloneFaceKey)
program just closes without an error...More
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Submitted by kristian99sej999

0

Votes
Assigned
FBX Export to maya Problem
I Exported a character from 3d exchange v 7.6
While export the FBX to maya...More
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Submitted by aniangel

1

Votes
Not Reproducible
INSTALLED PRODUCT: iClone 3DXChange 7 Pipeline
INSTALLED VERSION: 7.61.3619
STEPS:...More
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Submitted by abbalamm

3

Votes
Active
I've used 3DXChange last week when it wasn't updated to Version 7.5 and when I imported any sort of Character it worked perfectly fine. I have a mixamo rigged character and now that I've updated to Version 7.5 the program crashed on Import. It gets stuck on the last step Converting Real-time...More
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Submitted by bruno.fischlin_062941

1

Votes
Active
Importing fbx file into 3dxchange pipeline (previously exported from DAZ with facial mocap data on it) and accepting automated bone structure conversion, resulting with jaw not mapped warning. After manual mapping nothing could be accomplished, head is moving, but jaw and the eyes not. Its...More
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Submitted by Zkeko