Just don't know where to post this. I use Cartoon Animator 5. On one of the tutorials it says you can use 3Dxchange to convert mixamo motions to Reallusion format. I looked everywhere to get 3Dxchange so I could do that only to find out I have to spend $500 on iclone, which I don't need, to...More
This is a big one ... in 7.2 it's not letting me change the UV settings of meshes. This means I can't change the projection from Box to Cylinder, for example, and makes texturing impossible!...More
Is there a particular reason why I can not import *.iCloth files - exported from my Character Creator 3.01 character, into 3DXchange 7.5, yet it works for *.iAcc files. I want to import *.iCloth files into 3DXchange, in order to export them as FBX format. Ideally I would like to be able to...More
I have a solid hair prop with spring bones to simulate bounces. The model is made on Blender, and when I try to import in 3DXChange it acts in a weird way: some vertices get pulled to center. Notes: 1) the model behaves correctly if imported without bones...More
Morphs that are exported from 3DXchange from a character's Face Setup>Expression Editor list don't have the same exact orientation as the figure, if you load a morph into Morph Creator, you will notice it will shift location slightly, but the bones stay in place. Because of the difference,...More
I'm trying to import an fbx and convert it to non-human. after pressing the "convet to non-human" button i'm using the export dialog to export to i-clone. I get this message: Export failed. Please check your access right to the folder and the disk space....More