89 issues found

0

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Assigned
This is becoming a serious issue! When I take a character and attach the staff to any part of his body other than his hand and then export him to 3DXchange the staff becomes free floating. It shows as attached to the hierarchy at the correct bone or node but it remains physically detached from...More
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Bug
Submitted by grierson

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Votes
Active
On some models the textures never show up on the models when they are imported into Unity from an 3dXchange export from Iclone. I have tracked this down to the fact that the diffuse textures are not present on the UV channel 0 or 1. We need the ability to examine all the textures prior to...More
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Submitted by grierson

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Votes
Released
Any time i apply custom shaders to my Daz figure, clothing, etc it causes 3d exchange to hang up )read 3d exchange is not responding). The files are relatively small (under 65 MB). What good is having spent a lot of time and money on custom iray shaders only to not be able to use them in the...More
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Submitted by kos1969

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Votes
Closed
I'm currently evaluating your products for inclusion into my pipeline. I currently use and have a lot of DAZ and Poser content and am interested in using iClone, 3dXchange and Character Creator to enhance and export UE4, 3ds Max, Substance, and zBrush. Your site indicates that you have an exporter...More
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Submitted by j_poindexter

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Active
I am trying to load an FBX into IClone 6.52 3D Xchange. The file I am trying to load is from 3Ds Max, FBX 108000 ko + test 304000 ko. While in Xchange the program stops and gives me an error. 32gig of memory, 25% memory use. Do not know if this is a bug or I am doing something wrong.
Windows...More
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Bug
Submitted by patricemiranville

0

Votes
Closed
I watched the very informative series on importing characters from 3DXChange into Unreal Engine here: https://blog.reallusion.com/2015/12/28/tutorial-creating-game-characters-for-unreal/
In that video, the blinking animations on the characters in 3DXChange appear to be automatically reproduced...More
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Submitted by modernstoryteller

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Votes
Assigned
Today 3DX has crashed three times and all three times preforming the same function.
1) I had imported a DAZ G2 character with hair only.
2) The hair has long braided tails with bones from the head to the hip....More
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Bug
Submitted by Snarp Farkle

0

Votes
Active
There seams to be a glitch in the menu when exporting.
This prevents exporting Imotion in some files.
Could be a display driver problem but I am not sure....More
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  •  1765
Bug
Submitted by JackHelliquinn

0

Votes
Assigned
I am trying to import a character from DAZ into iClone 6 by way of 3DXchange. I have read that character files (FBX) over a 100 mb cause 3DXchange to crash and that seems to be what is happening with my character file (FBX) because I've tried two versions of the character file, one with clothes...More
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  •  1774
Bug
Submitted by colekush

0

Votes
Active
Hi RL,
3DX can convert one single object at a time and the editing of the conversion settings can be quite lengthy in some situations.
One example for all: an object composed of many sub-meshes, which I want to convert into a parent-child hierarchy: to do this, I need to manually create the...More
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Submitted by RobertoColombo