53 issues found

0

Votes
Active
I very recently upgraded to the Pipeline version. I have a model that I have been working with for over a year on the non-Pipeline version. My model has a list of meshes in the Scene Tree. I have always been able to make a sub mesh of each item in the list prior to using "Apply to iClone...More
  •  1
  •  2308
Bug
Submitted by TimV

0

Votes
Closed
I'm not sure why this is happening, maybe I'm doing something wrong here. I created a character with Jeans and Boots only, when I choose to hide hidden this is what I'm coming out with. The reason why this is kinda annoying is that a large part of the Texture is being used up on pieces that...More
  •  1
  •  2216
Bug
Submitted by jkwenstad

0

Votes
Active
Steps to Repro:
1. Open 3DX
2. Either drag fbx into scene or select File... Open from the menu...More
  •  11
  •  7984
Bug
Submitted by gorbett

0

Votes
Active
I have imported a CC Character (.iAvatar) to 3dXChange.
Then I have runned the autosmooth for the CC_base_body.
After this the body mesh was fully destroyed....More
  •  1
  •  2431
Bug
Submitted by Tesira

0

Votes
Not Reproducible
A DAZ3D exported character based on Genesis 3 successfully imported into 3DXchange.
The character will have a random area of skin or clothing, or multiples, showing completely black textures.
As you zoom in toward the character the black disappears to be replaced by the proper colours...More
  •  1
  •  2406
Bug
Submitted by chiffster

0

Votes
Released
Hi RL,
I have 3DXChange 5 and 6 and I noticed the following different behavior, which puzzles me:
- in version 5, I can assign a texture to the Diffuse channel of an imported FBX file and the texture correctly appears...More
  •  8
  •  4983
Bug
Submitted by RobertoColombo

0

Votes
Released
I am trying to load an FBX into IClone 6.5 3D Xchange. The file I am trying to load is from DAZ 3D it is called The Warehouse. While in Xchange the program stops and gives me an error. I tried several times sometimes I get a memory error. I tried on 2 different machines. one has 16 gig of memory...More
  •  10
  •  8112
Bug
Submitted by ccsmith1

0

Votes
Closed
I'm not sure why this was listed as SOLVED in a previous issue (312) as the problem is not solved, and is a bit of a shocker to be still unresolved after months of being raised.
We hit this recently, and were advised to add the root via Maya (major pain BTW) and then export with FBX2011 (not...More
  •  1
  •  2673
Bug
Submitted by macw0lf

0

Votes
Not Reproducible
Regardless if I open Heidi directly in 3DXChange 6 Pro or push her from iClone, when I try to click on the Modify Panel to do some operations, 3DXChange closes. Another user reports the same problem but he is getting an error message which seems to have blank content.
Sometimes it will let...More
  •  4
  •  3300
Bug
Submitted by Lord Ashes

0

Votes
Released
STEPS TO REPRODUCE
1. Launch 3DXchange 6
2. import (or drag and drop) a SKP file created with SKETCHUP Make 2016 (64 bits version)...More
  •  0
  •  4612
Bug
Submitted by Zeronimo