Votes
0
Product:
iClone 7
Version:
7.5
Status:
Assigned
Issue 6163
iClone export to 3DS Max doesn't work right
I downloaded a Mixamo animation to 3DXchange, applied it to iClone on a Game Base character. It works great in iClone, but when I export the FBX to 3DS Max (using 3DS Max setting), the animation playback in Max messes up the character mesh.
https://gyazo.com/14cfe918d5286de3607be319dfee529d
I have been having this issue all week and have tried numerous attempts with different settings, using exports directly from 3DX, from iClone, etc. This is preventing me from being able to use any Mixamo animations at all in my production work. Any ideas/suggestions?
Thanks!
Reggie
OS: Windows 10
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Submitted byAmarak
12 3
COMMENTS (11)
Amarak
I just tested with an iClone 7 motion, Female Idle, and it too has issues with the mesh animating when it shouldn't be.
https://gyazo.com/ce0adb3335dd198d6933f948483f0571
12 3