Votes
0
Product:
Character Creator 5
Version:
5.01
Status:
Released in 5.02
Issue 12199
Toenail mesh distortion on Daz Genesis 9 character import via Transformer (Character Creator 4 and 5)
There is an incorrect mesh of the toe nails of imported Daz Genesis 9 characters.

Steps to reproduce the issue:

Import a Daz Genesis 9 Character using the transformer ( I have tried this with multiple Daz Gen 9 characters)

The toe nail meshes on the LEFT foot of the character are distorted, and do not match the toenail mesh on the RIGHT foot.

The tips of the left toenail diffuse map are somehow transferred onto the leg diffuse map for legs so that they appear on the left foot material.


From the screen shot you can see that the nails for both the Right and LEFT foot do not match and are significantly distorted for LEFT foot. You can see from blender pipeline that both meshes do not match.

If you chain the nail length for either foot using the morph tools, the nail seems to develop separate edges
OS: Windows 10
Attachment:
  • Blender G9 mesh Screenshot 2025-09-12 195016.png
  • DazG9 L Foot Screenshot 2025-09-12 170320.png
  • DazG9 R Foot Screenshot 2025-09-12 170320.png
  • DazG9 L Foot Nail lengthen Morphs.PNG
  • DazG9 R Foot Nail lengthen Morphs.PNG
  • CC4 Gen 9 Leg Diffuse Map.jpg
  •  0
  •  234
Submitted byamarbay
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