Votes
0
Product:
iClone 7
Version:
7.41
Status:
Released in 7.5
Issue 5844
Terrains Of The World - Physics Bug Or Maybe Not - ?
Terrains Of The World - Physics Bug Or Maybe Not - ? Reallusion may of not designed these terrains for this feature.

When I try to drive a vehicle using the world terrains the vehicle falls straight through the terrain even though I have my terrain physics enabled. I guess for some reason the physics don't activate. Can some one duplicate this and maybe explain why this is ? The default Height Map work pretty good for this and one would think these World Height Maps should work too. Is there a difference in these height map terrains ? I checked with the forum and they suggested I just use the default height maps but it would be pretty considerate to adjust this physics activation if possible for the nicer world terrains.

Method -
Apply World Terrain
Enable Terrain Physics with Physic Engine Enabled.
Select Bullet Engine
In sure Rigid Phyics is on and Soft Physics is not and that collision detection is ticked.
Select Frame Mode
Apply Vehicle ( Interactive Pick Up. / Or Etc ... )
Use PX Controller to drive Vehicle.
If the terrain was working properly I would return to the physics mode and produce my camera work.
Well - You get the idea.
OS: Windows 10
  •  7
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Submitted byrguy
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COMMENTS (7)
rguy
Thanks for your comment but I'm still a little confused though. 

I can tick enable terrain physics in IC7 in the physics mode but it still doesn't actually enable the terrain physics in the bullet engine. 

So in other words ,  I don't have any problem enabling physics as per your JPG , I have a problem with the physics not working after they have been turned on. 

I guess if they haven't fixed the problem after all this time,  their not going to. 

I'll try to search for the team discussion you noted as well in case I've missed something !
Attachment:
  • Terrain_1.JPG
Joanne (RL)
Hi, 

This is content defect. It is caused by:

Terrain Physics does not turn on when delivering this pack (as attached image), IC6/7 implemented PhysX engine, and remove the bullet engine adjustment interface. 
There is no way to turn on the bullet terrain physics.

There is a solution in team discussion : Force to turn on Terrain Physics (Bullet engine) for IC5 height-map terrain content.
If you don't want to wait for the new version, you can tick Enable Terrain physics in IC5 first.


Thanks,
Joanne
Attachment:
  • terrain bullet physics.jpg
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