Projects are not being packaged in Unreal Engine when the Auto Setup & Live Link plugin is active.
In Unreal Engine, when the Auto Setup & Live Link plugin is active, the project fails to package and gives an error. After disabling the RLplugin, I can package the game. I am using Unreal Engine 5.7 and Auto Setup version 2.02.
Hi ozbey,
Could you please try again using the latest version of Auto Setup (which is v2.03)?
On my side, I am able to package the project successfully using the latest Auto Setup together with Unreal Engine 5.7.
If you still encounter the error, please provide a screenshot of the complete error log so we can investigate further.
Thanks!
Steven
Reallusion
1
You are going to edit a submitted issue. This issue will be changed to private draft mode until you click submit again. Are you sure?