I'm running into a bit of a problem when exporting a cc character to unity. I'm exporting an fbx file with two LOD levels, but when I go into the settings window, the open mouth option is greyed out. While this is totally acceptible for the two created LOD levels, I would like to have the option to add the open mouth blendshape for the original avatar option.
Is that something that can be changed or fixed quickly, as I have about 50-60 characters waiting to be exported.
I really do need to find a solution to this. It seems like an easy fix from my point of view
but maybe there are issues implementing this feature. An update would be nice as I
need to export all my characters by end of the week.