Opacity map shows in transparent object with GI on and opacity set <30
With GI activated. If you have an object with a material that has a opacity map placed behind a non-transparent object and put a transparent object in front of this with opacity set<30, then the opacity map of the object at the back is visible in the translucent object at the front. The solid object in between only emphasizes the effect and is not part of the issue but makes it more apparent. In scenes with windows this causes some x-ray like effect.
Attached two screenshots - one with 29% and the other with 30% opacity.
I was unable to generate the system info as your tool crashed at 66% - see screenshot.
I have got your file, we will check this issue.
Thanks for your help.
I did not save that scene but created a similar one and attached it.
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Your help is highly appreciated.
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