In iClone's physics system, the Dynamic and Frozen rigid body objects drop or drops after being hit (respectively) by the effect of the gravity. However, if you want to limit the dropping behavior to a certain range, then the Constraint feature can assist you in achieving this purpose.
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button to open the
Constraint Settings panel (Shortcut: Shift + F10).
button to
select a desired constraint type from the list.
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The non-constrained rigid body drops to the floor. |
The constrained rigid body remain where it is as you play back. |
or World
buttons.
Please refer to the
Setting Connection Relationship section for more information.
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