1129 issues found

1

Votes
Active
Due to the destructive nature of editing motion clips inside IC it would be great to have some cheap workaround to know where the cuts were made on the motion clips.
I would propose to add two sets of number always at the beginning and at the end of the clip. The first would show the actual...More
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Submitted by martin.mejzlik

0

Votes
Active
Headlamps on camera wan work magic, and reduce workflow. Try the feature out in Daz. Use it with an offset. It will save hours on setup for some scenes, or add just that slight punch you need on a scene that's just not right.
For that matter, it would greatly help us intuitively set up spotlights...More
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Submitted by Jeffster The Mighty

0

Votes
Active
I'm using Iclone 8 with PN3. After some use of the function, now I cannot find it out. It is disappear and won't show on.
I shutdown my computer several time but without improvement.
Please help as i have an event in 5 days where i have to show a motion live with Perception Neuron 3....More
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Submitted by tarrouis

0

Votes
Active
Hi,
When trying to use the 'Initial Force' settings for a prop. The values I enter, get overwritten with random numbers and nothing happens with regards to my settings entered.
I'm doing this with a project where the props are bombs being dropped from a plane wing....More
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Submitted by AidemIndi

0

Votes
Not a Bug
1. Install and start Reallusion Kinect One Plugin
2. Check there motion capturing works.
3. Start Iclone...More
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Bug
Submitted by gorg222

0

Votes
Active
It would be nice to have the ability to change the viseme strength per clip . Right now the viseme is change per character. Also the ability to change the strength "talking style editor" and "Lip options" setting per clip. Sometimes a character is yelling and needs to have more strength and...More
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Submitted by megaoutput

1

Votes
Active
Dear iClone Development Team,
I would like to request the addition of WebM format support in iClone 8. WebM is a widely adopted format that supports alpha channels, enabling transparent video exports. It is highly efficient for web-based applications, providing seamless integration with modern...More
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Submitted by Ysharma

0

Votes
Not Reproducible
Transfer Props or Character from iClone 8 to Unreal Engine 5.3 using Live Link Plugin (Auto Setup v1.34 and Live Link v1.61).
Look at any Actor which has materials applied.
Note that Materials are transparent due to Material Property Overrides -> Blend Mode being set to "Masked" as opposed...More
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Submitted by lnickers_724359

1

Votes
Assigned
Unreal Live Link appears to work ok when using it with a character. It works as expected. However, it appears to work exactly the opposite way when using it with an imported mesh. I could not reproduce this issue with the default iClone props or characters
Using:
iClone 8.33...More
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Submitted by james978

0

Votes
Closed
Hello
Just yesterday the new U5.4 appeared, but UNREAL LIVE LINK plugins are only for U5.3 and do not work in U5.4. Please update as soon as possible. Thank you and greetings to everyone from Rellusion...More
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Submitted by FUXEN