I usually add 4k noise to my characters and props to add realism but doing this on the camera makes more sense and may very likely, make me not have to use such high quality maps to make things look good -unless I have to use the characters and props in an external program like Omniverse that...More
For example, if you want to use the "break" option you have to put the mouse exactly on the timeline bar otherwise the break will not take effect where you wanted it to be. In general the right click should only be used to open menus or dialog boxes and should have no effect on the timeline...More
It would be great if with Motion Director you had the ability to walk on meshes. Movement just like you have in a game engine, walk up and down stairs and ramps. Run over uneven terrain etc....More
This problem had been fixed in iClone 8.1 (issue 8479), but came back in version 8.21. Selecting the Project Track to Insert Frames in the Project is supposed to insert frames, but only for some avatars the key tracks are shifted but the motion tracks are not, for other avatars nothing is...More
UE5.2 (and 5.1) does not always match the position of iClone 8.1 or 8.2. There's some sort of bug here and it seems to be to do with rotation changes on the BASE layer of the animation clip. Additionally (at this may be related), since iClone 8.1 (I believe), LiveLink no longer offsets the...More
When i use a VFX plugin in my project i can't turn off effect on timeline. It is works only inside modify panel window with on/off buttons. This slows down the workflow if I want to do mass on and off on the timeline. Copy paste does not works in timeline when i need more on/off automation...More
I'd like to be able to do live broadcast with less programs running as possible and use iClone's Exclude Effects with it. The webcam support or url streams should additionally be used as a shader to be applied to a plane so any broadcast/webcam or a combination can show live on a TV, Phone...More