Hi, In blocking animation it is incredibly helpful to be able to change the color or shape of keys to indicate main poses, breakdowns and everything else. It HUGELY improves workflow and reduces time. I know certainly Maya and Blender have this feature (Blender example attached). I have...More
I have an issue with the characters eye occlusion not conforming to the facial expression. This even happens when applying the Digital Soul Expressions (see attached image) and it looks terrible. I just want to find out if this issue is being looked at or being addressed....More
Hi, here is a suggestion of a useful feature to add to Iclone. In Unreal Engine, we can easily snap a 3D model to the ground by using a shortcut. Surprisingly, there is not such a feature in Iclone wich is a must have for a 3D program. Actually, we have to eyeball it wich is not precise at...More
If you have ever used Omniverse Commands, (almost) anything the user does in the ViewPort, the code is listed in the Commands Window. This is similar to Record Macro for Excel. A lot of people, myself included don't know all the commands in IClone. So if you just go to do something in IClone...More
Whenever I try to open iClone 8.61, it crashes. I’ve attached an image showing the error — it always stops at the bottom status bar where it says “Loading Plugin: Motion Live” and then crashes. I’ve tried multiple times and also restarted my PC, but the problem remains the same. On my second...More
After updating to the latest iC8, every file I try to open up takes 20+ min to "convert data". Im not quite sure why I would need to convert anything created within iC8. I have hours of different mocap anim files created over the past 3 years. Will this happen every time I open any file...More
1. Import external motion file 2. Choose any profile ... all fail to convert correctly. the file was exported as HumanIK and mixamo from Rokoko both fail to convert to iclone8 motions...More
Clicked on character in timeline. Clicked the down arrow for more character features. I see the gestures and body but no viseme track. The track has been recorded and is present but I cannot edit the track...More
I would love to be able to move sub-props into their own collections. I use FBX models as the "sets" for my animations. Very often these sets contain things that I would like to manage via a collection. For example, a chair in the set my be imported as 5 or more separate sub-props. I want to...More