1657 issues found

0

Votes
Released
There are at least 2 problems with the "Look At" feature in iClone 7.8:
1. "Look Weight" doesn't seem to be working. Adjusting its value has no effect, and deselecting then reselecting the object causes Look Weight to be reset to 100.
2. When the pivot of the Look At target is changed, Look...More
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Bug
Submitted by Hookflash

0

Votes
Active
Hi, when I create avatars in CC and then load them into I clone via the direct loader I get this error message (not with all avatars though). This is only since CC3 and I clone 7. It is impossible to spend all that time to load each individual material. If I then load the project with the avatar...More
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Bug
Submitted by thofi

7

Votes
Active
Here's the thing that keeps me from adopting iClone as my go-to application for animation. You can't RIG. You can do some minor rigging tasks if you use the physics toolbox and you can rig clothing in CC3, but if you're wanting to rig for animation, you're out of luck. You basically have this...More
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Submitted by will2power71

0

Votes
Closed
Step :
- Changement of machine, new computer installation Faceware for Iclone
- Deactivated all licenses on the old machine...More
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Bug
Submitted by charly Rama

0

Votes
Active
Add option to save "Pose offset" in to Motion and MotionPlus - files
This would be nice to have, if you for example setup a pose offset in iClone and you want to export that motion in CC3 and want the offset to be applied on that export... I know that you can set Pose offset in CC3 but you...More
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Submitted by anders_187857

0

Votes
Not a Bug
Conditions:
- Unity 2019.3.10f1
- Auto Setup for Unity v1.02...More
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  •  797
Submitted by bartartanim

0

Votes
Active
I have just purchased the $500 under the assumption that the content mentioned in the less expensive bundles to be included with the so called "ultimate" version, however upon closer inspection, you only receive a license for Icloud7 when paying for the less expensive versions, and are forced...More
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Submitted by jordanlaboon

1

Votes
Active
I feel like the current paradigm of having to go to the top menu Animation>Apply Gesture options, and then pick out the left/right/both every time you want to use a specific hand pose is a clunky way of doing it.
Here are a couple of proposals that are less clunky to me:
1. I think it would...More
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Submitted by davidmaximo

0

Votes
Released
Hello,
Since the 7.8 upgrade, I have not been able to:
1) deselect the Displacement map for my Substance 200 materials. The Use Substance Graph checkbox is greyed out....More
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  •  1502
Bug
Submitted by ultimativity

0

Votes
Closed
Hey guys, maybe you can help me.
how i can achieve a falling character who his physics looking organic.
i played last 3 days with motion layer and tweaked some motion plus animation but its all looking wired....More
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  •  626
Submitted by carlo1981