Please add the ability to automatically set the playback/render range to match the length of the clip(s) in the timeline. I often work with looping animations and I constantly have to zoom in on the timeline and manually drag the start and stop flags to match the start and stop points of the...More
I have reported this as a bug but it was closed without recognizing it as a serious problem. this needs some serious attention Requests /Fix: 1. Disconnect the hips movement / rotation / tilting against the feet when foot / ground control is activated and using the gizmo (z) to drag the...More
Hello, I'm looking to scale up some of the rendering i create from iClone and was wondering if a command-line interface for the iRay plug-in might be available. I wanted to divide out the mi files to a GPU cluster and run the iRay module on each in parallel. Easy enough to build the scripts...More
Ive been Using iClone 7 facia motioncapture with live face and iPhone x i n ue4. 27.2 with The old iclone live Link and The old Metahuman kit. It works with head rotation and every thing.after uppdate to ue 5.03 and new iclone live Link from epic games marketplace and Metahuman uppdate in qixel...More
It would be nice to have (user) control over the number of "UNDO" levels in iClone ..... (up to at least 100, preferrably to 200). Useful for those constructing complex movie sets....More
I am giving you the project. I have rendered on different computers and get the same results. GTX1080 Ti11Gb , Intel 18 Core i9 9980XE, Mem 128 DDR4, not a computer problem... Get the Project here:...More
Indeed, when running "Render Scene" with "Stand Alone Render (save mi scene)", artifacts are getting smoothed out in the rendered image. However, if I turn around and initiate the render again from the Export folder directly, or use just "Save Mi Scene" and then render, artifacts are still...More
with a new update on my gpu's driver i got these error messages on iray's view log (for both iclone and cc3) i tried all the settings you provide on the manual but it doesnt fix. and the rendering process its very slow. it wasnt like that before on the previous version. please have a look...More
As I mentioned in the FeedbackTracker Issue #3790 ( https://www.reallusion.com/FeedBackTracker/Issue/iClone-runs-at-1K-on-4K-monitor ) the problems with 4K monitors still persist even after the "fix" in 7.3 Just to recap: iClone 6.5 to 7.1...More