202 issues found

1

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I've been doing most of my work with iClone lately because of the incredible advantages of iClone's rigging and animation. However, one drawback is that the Popcorn Particle Effect is not realistic. Suitable for cartoon-style work.
In fact, it is too burdensome to retransmit all scenes to...More
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Submitted by wonilmax

1

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I love that the Perform menu is so much easier to edit now than in iC6. Thank you.
However, could you make it a little easier please?
Please allow drag and drop from Content. Find File isn't hard, but it is an extra step that I hope you can eliminate....More
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Submitted by AncientWire

1

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In Iclone 7, I could link a Camera to a Character’s Root Bone and it would link the actor’s position to the camera, no rotation.
In Iclone 8, the position and rotation is inherited, so the Camera shows a jerky motion as it is linked to the actor’s position and rotation. I have none selected...More
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Submitted by pedrosura

6

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Good evening friends, I wanted to see if you guys would consider looking into Mocopi motion tracking system. I believe it would help many upcoming animators to get into mocap if there was a live link with iClone 8 software....More
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Submitted by Supa Cinematics

1

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Hi
I've tested the software, first able i can say is the best cuz its so hard to find a software on which provide the best quality on animation, textures etc. Well done :)
The things that the software needs to rock on and be unstoppable is the following things:...More

0

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Hi all,
In the latest MetaHuman kit files, just a heads up that there are multiple CC4 blendshapes missing from the "CC4_anim_PoseAsset.uasset" - and therefore those things don't animate MetaHumans.
For example, there are no Ears (Ear_Up_L, Ear_Up_R, Ear_Down_L, Ear_Down_R) which are animatable...More
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Submitted by mrtobycook

8

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For more realistic human body movements and physics, please consider CASCADEUR PHYSICS (auto physics tool):- Removes robotic body movements. If you can please intergrate it as a plugin tool or develop intergrated physics within the iClone software. This will an awesome feature.
I like "spring...More
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Submitted by isaacnaac521

0

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This has only happened for years, so I finally decided to post this.
In CC4, send character to IClone.
Then once IClone opens, add a point light....More
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Submitted by Data Juggler

1

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Hi
I hope someone create genitalia for both sex female and male. Its logical both have sex organs isent? cuz Iclone there are humans but they aren´t humans. Iclone dont have a lot followers even it is losing due to basic things. Good for animate cuz is dificult to do taht even in live, and...More
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Submitted by andreaperezgam

0

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When creating animations for game engines such as UE, there is not always a need to export the mesh and textures. For example: when you are just authoring animations.
I think an option to export only the skeleton animation would be faster and generate less data....More
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Submitted by OokamiOokami
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