207 issues found

1

Votes
Assigned
1 add character to project
2 add basic idle animation
3 use acu lipsinc to create face animation...More
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Submitted by grafici

0

Votes
Closed
First physics issue: I was trying to setup a scene with my polar bear which uses displacement and soft cloth physics so the displacement/fur works with the wind (which it does work properly with any animations directly from the cc4 player but not from the content library even if they are the...More
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Submitted by Ascensi

5

Votes
Active
hey,
it would be great if support FACEGOOD [aka Avatary] on iClone as Motion Live gear for Facial Animations ...
its definitely game changer ......More
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Submitted by davood.kharmanzar

4

Votes
Active
When making edits to our motion clips on the timeline. We would love to have the ability to define the play head with the left mouse button and then right-click the motion clip for the editor drop-down menu. However, we would love for the play-head to move or jump to the location of the mouse...More
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Submitted by HEAT_TEAM

0

Votes
Active
https://www.dimocap.com/en/agimocap.html
hello
I think you need to integrate AGI MoCap into Motion Live for full-body webcam capture, as an alternative to your Rokoko and Xsens products, which are extremely expensive....More
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Submitted by nanaperlesstore

2

Votes
Active
Hi there, I don't know what you are planning next but I have suggestions though about motion director.
The animation in motion director looks great but is very gaming motion and that's why I don't plan to use it for now because here, I'm not a game developer but video animation only.
So,...More
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Submitted by yayettah

2

Votes
Active
In addition to rubberized/elastic joints - when this becomes available we can think about assigning joints to particles with automatic/sticky assignment/dynamics to drive IK joint chains for more complex animations & simulation. Particles with physics to drive an elongated elastic/rubber arm...More
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Submitted by Ascensi

0

Votes
Active
It often takes a lot of skill to replicate scene lighting for Characters and or landscapes and we are currently only have hardware intensive IBL to work with. This method is an alternative to existing match moving procedure -instead of only having match moving applied to a camera whereas the...More
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Submitted by Ascensi

0

Votes
Active
on the right hand the base of the small finger is unclickable
so you cant move the small finger to close like you can on the left hand.......More
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Submitted by ahingel

0

Votes
Active
Hey guys, I need help.
My PC bluescreened in the middle of me while hand-keying an animation. The project now fails to open.
I usually make 2 instances of the project as backup, but for some reason, I forgot today....More
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  •  539
Submitted by debela_macka
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