334 issues found

0

Votes
Not Reproducible
I Just updated IC8 and CC4 to patch 8.02. both programs continue to crash when any character is loaded ! Weather the character is native to the new program versions, or older from versions 3. I run on Windows 7 Pro, with a GTX 1080ti and CC3 and IC7 work flawlessly. I sure do hope that future...More
  •  7
  •  780
Bug
Submitted by floydbarber

0

Votes
Released
I don't think it's a bug, more a limitation of IC8, but it definitely makes the user's job worse that when the camera uses depth blur, the motion blur intensity slider doesn't work. IC 8 motion blur is really nice, but if i need to use it with DOF, i have to work in a separate layer anyway...More
  •  2
  •  965
Bug
Submitted by Freddymusic

0

Votes
Released
I have some IC7 projects containing avatars with accesories/subprops (let's say earrings). These avatars are linked to dummy props moved at different coordinates. When I opened these IC7 projects in IC8, those accesories/subprops appeared "exploded", totally away from the character.
Here's...More
  •  1
  •  1007
Bug
Submitted by Amper Sand

0

Votes
Active
1. I Set Photoshop to be my external editor.
2. I closed and then reopened iClone.
3. I selected a "Base Color" map on a prop to edit and selected to edit it in the external editor....More
  •  5
  •  283
Bug
Submitted by DavidinLA

0

Votes
Closed
Of the very few times I am allowed to get iClone8 started. The project that opens with the “key” lights, “floor”, etc moves on its own without the “playhead” moving at all. Anything I load into the scene begins to flip and rotate as well. It will not stop!
See this video link:
https://youtu...More
  •  2
  •  237
Submitted by KGD

0

Votes
Released
See the following forum posts
https://forum.reallusion.com/517401/Past-RL-Content-compatibility-in-IC81
and...More
  •  0
  •  597
Bug
Submitted by Galfridus

4

Votes
Assigned
Each time you export a clip range to FXB, iClone creates a random clip name
- 2238476156608_TempMotion
- 2757059018416_TempMotion...More
  •  3
  •  357
Submitted by Saeder

0

Votes
Released
1. Walk motion applied to a Character.
2. Apply "Motion Correction".
3. "Remove Object Animation" from Character....More
  •  2
  •  1102
Bug
Submitted by paro_3453

1

Votes
Assigned
I attached a demo project:
- on frame 0
- I have a dummy character in T-Pose in zero-origin with reach effector on its hip...More
  •  0
  •  292
Submitted by Amper Sand

1

Votes
Assigned
Steps to reproduce:
- new project
- place an avatar at 0,0,0...More
  •  2
  •  287
Submitted by Amper Sand
1 ... 23242526 27 28293031 ... 34