1663 issues found

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As from what Ive learned going back and forth between cc iclone 3dxchange Unreal Unity and Daz - and Hitfilm
Id really like to see a 100% dependable import export system from iclone [to unreal] for starts
3dx is limited to 2 gigs - which means you cant import larger environments - pls beef...More
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Submitted by robmbaker

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On the Tonemapper Template menu, if you pick one, there is no obvious way to return it to the original default setting.
I had to open a new project to discover that the default template is "dscs315," which appears a long way down the list, and a user would never guess that was the original...More
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Submitted by justaviking

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When using final render option the HDRI glare effects are not rending ( for either to file or video ) -- Rendering from the view port works...
Nvidia drivers up to date - this started after updating to the last Iclone 7.3 patch from last week....More
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Submitted by judahcor

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Iclone 7.2 crashes when trying to export a .png render
Whenever I render a sequence of images and try to create a new folder or sub folder to place the image into, 7.2 instantly crashes.
-----------some apparently reported this for windows 7 THIS IS NOT SOLVED IN WINDOWS 7...More
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Submitted by 3d guy1

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You could include this in the iClone Physics textures paint tool and for painting Reach Color target textures on the terrain objects or characters.
This brush however is to paint or rather "grab" physically connected objects connected by constraints by magnet (gravity attraction and repel...More
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Submitted by Ascensi

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You can get really good color correction for your films using the LUT Filter Effects.
I have noticed that some filter effects (or a combination of them) change the way certain PopcornFX effects look. Take fire for instance, sometimes the filters can eliminate the smoke from the fire altogether...More
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Submitted by james_muia

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If you select SET AS DUMMY on a prop, with the "receive shadows" option activated, the shadows on the object are not displayed when switching to ToonShader....More
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Submitted by Matt GH

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If the Roadmap for 2020 is not ready yet there could be something be added like
- building subscene ( like in aftereffects the compositions ) to make interactive scene possible and
- the ability to import and use SVG/ and animated GIF including to drive them ( start/stop/repeat)...More
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Submitted by 2IDs media:design

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Well, title say is all. Iray mirror.mdl, when assigned to the materials (as well as mirror made with just roughness and metallic maps), would currently reflect IBL image (see attached slide)
I believe the inconsistency between IBL and SKY has been there for a while now.
I also believe this...More
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Submitted by 4u2ges

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When spotlight or shadow caster beam angle is blunt (above 150 degrees or so) and the soft shadow is ON, objects receive patterned stripes. Stripes width and angle would vary depending on beam angles (XYZ). It is most noticeable while beam angle is close to 180 by any axis, that is when stripes...More
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Bug
Submitted by 4u2ges