To have gentle physics effects is currently not possible for undersea life. With or without object gravity and having the gust frequency lower than .5 it still jerks the physics.. it's as if the physics needs curve presets options or have more than one gust frequency controllers to create...More
This behavior is typical for any version of iClone (including iClone 6 and 7). The Start(,) button takes a lot longer to move timeline scrabber to the beginning , than to move it to the end with End button. The more intense project is, the longer it takes to go to frame 0, while it does not...More
Seems that turning ON the "Suppress Shadow Flicker" option is having a big impact on shadows when switching cameras. Here's the demo video: https://www.youtube.com/watch?v=zSyFWTCU4xM...More
Good morning (from the Midwest Region :)), Wasn't sure where to post CONTENT issues, so I just came here instead. I hope this is okay. So, I purchased this pack around when it first came out, but I am just now getting to see what this pack has to offer, and I noticed that the WALK_END motion...More
I have an issue with Motion Plus files imported from Iclone 7 to CC3.4 to export to Unity I have simple repro steps 1-Open your character from CC to Iclone...More
When I try to convert Traditional textures to PBR, iClone pauses for a long time and then crashes. Everything I have is up to date and this has been happening since the most recent update. It mostly happens from items I buy from the marketplace that are tagged version 5 or above if that helps...More
Live link plugin no longer pushing animation through to Unreal Metahuman characters. To Recreate the issue Create Metahuman with all relevant components and blueprint setup....More