The steps outlined here under 'Multiple Actors Controlling Multiple Characters with Multiple iPhones': https://manual.reallusion.com/Motion_LIVE_Plugin/ENU/Content/iClone_7/Pro_7.0/29_Plug_in/Motion_Live/Multi_Gears_Controlling_Multi_Characters_iPhoneX.htm Does not work. To replicate this...More
Hi and thank you for your help. I have installed the motion capture and faceware apps a couple times now and I keep getting the folllowing error – how do I get past retry? This is my second ticket in 4 or 5 days on this same topic with no reply....More
Please add the ability to automatically set the playback/render range to match the length of the clip(s) in the timeline. I often work with looping animations and I constantly have to zoom in on the timeline and manually drag the start and stop flags to match the start and stop points of the...More
If you change any of the map slots with same name materials and have the checkmark "Affect All Materials With the Same Name" it will not change the same slots in any other materials....More
Going off from a 2017 thread about root motion not being exported with FBX files, I have recently experienced that this issue still exists. For good measure I have tried a number of different things, including enabling/disabling Reset root motion, selecting both Unreal and Unity presets, and...More
• Work with DAZ Productions to develop a more seamless, FBX-less, native DAZ file importer; should work with characters, props, clothing, and even entire scenes in the .DUF or .DSA or .DSE file format. And should work with Character Creator and iClone especially, without the need for 3DXChange...More
Play first frames and see that the camera moves in the expected direction. Move the key so they are side by side. Play first frames again and see that now it makes a long curve down....More
Greetings, I would suggest to add the possibility to import iClone project inside another iClone Project. This will help me achieve some special movies....More
Hello, I'm looking to scale up some of the rendering i create from iClone and was wondering if a command-line interface for the iRay plug-in might be available. I wanted to divide out the mi files to a GPU cluster and run the iRay module on each in parallel. Easy enough to build the scripts...More