Exporting a full character animation (MotionPlus for example) with a Look At constraint directly from iClone to any other software (including 3DXChange) will cause the eyes to remain looking up to the right....More
I was using the emitter for swirling dust clouds in front of a wall, the clouds made a reflection onto a wall. When I turned it off to render a version without the emitter by hiding it in the scene list (eye shut) the reflection onto the wall was still occurring as if it was visible. I deleted...More
Run iClone. Press Ctrl+7, Ctrl+F11. The Windows system menu is on the screen (Clipboard01.jpg). The video player in full screen mode overrides the Windows system menu (Clipboard02.jpg)....More
In Iclone 6 when I was working on a project, I would first click "save as" and name it. When I did any additional work on the project all I had to do was click the save button and it updated the save automatically. In Iclone 7 that does not work. It acts like a "save as" even when you click...More
Iclone 7.2 crashes when trying to export a .png render Whenever I render a sequence of images and try to create a new folder or sub folder to place the image into, 7.2 instantly crashes. -----------some apparently reported this for windows 7 THIS IS NOT SOLVED IN WINDOWS 7...More
I have a script that uses GetVisemeKeys() and that ran fine in API 072. Have in API 073, I get an error. Here is a snippet to illustrate this (before running, make sure there is at least one avatar is in the scene): import RLPy...More
Currently, when Prop Puppet is used to animate a child object, the position and orientation of the parent object seems to be ignored. For example: 1) Create 2 primitives, Parent and Child. 2) Attach Child to Parent....More