577 issues found

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As it appears, a former default smoothing method, which now called Tessellation, is not very well suited for Iray .mi export. While it spares iClone performance vise, it does end up enormously inflating .mi export size.
A new Subdivision method for smoothing would be more suited for .mi export...More
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Submitted by 4u2ges

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There is an attribute iray_nominal_luminance which directly relates to Firefly Filter.
Firefly Filter is enabled by default according to the scene options in .mi export.
Here is what NVIDIA says:...More
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Submitted by 4u2ges

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I created a character in CC3 incl. game base and LODs. Then I send that character to IClone, create an animation and export the clothed character as fbx. Btw, here it would be nice to have the option of exporting without textures because I just want ta have the animation.
So in Unity it is...More
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Submitted by Kareeem

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Based on my observations, there appears to be a LOT OF UPDATING in the IRay Resource folder (in the Temp directory) occurring. I assume that has a negative impact on performance, especially on larger projects.
STEPS AND OBERVATIONS:
1) Launch iClone - The IRayResource folder already appears...More
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Submitted by justaviking

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1. We need more control over resetting Iray materials. Currently there is only one button, which resets ALL materials for the object without confirmation (slide 1). The "Auto" in MDL popup can do the job for individual materials as well, but require a few extra clicks.
Please add another...More
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Submitted by 4u2ges

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Would be great if you could group several avatars/charachters together and save them.
Then have the possibility to load them together as a crowd.
Especially now that the CC3 can do low poly charachters....More
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Submitted by brand468

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OS
I wanted to suggest that this software be developed on Linux too...More
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Submitted by parvizdl

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Hola Icloner,
we are missing a function we loved in Iclone 2 !!!
YES there was a function for it and we love it .....no setup up every scene and setting new for each new project :-)...More
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Submitted by 2IDs media:design

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I use a lot of Substance textures, but few that require tessalation, so every single texture I load, I have to go in a disable tessalation manually. It would be great if there were an option to load textures with tessalation all set to zero, and add it when you need it. It would be way more...More
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Submitted by eternityblue

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>>> This is being reported against iClone 7.3. It may or may not apply equally well to CC3 <<<
When you do an "Export MI Scene," the setting for "Denoise Start Iteration" is conspicuously absent. You have to go find it on another panel.
Please add the "Denoise Start Iteration" to the Export...More
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Submitted by justaviking
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