Mirroring doesn't work with most avatars, chest proportions doesn't work with most avatars, 3DX standardizes all avatars so why doesn't all avatars work with Character Proportions? If I import a character from FBX and then need to use Character Proportions, if I need an identical model perhaps...More
When the camera's Clipping Plane is adjusted, the Iray Preview Window fails to update. WORKAROUND: Option 1: If you close and re-launch the Iray Preview Window, the new Clipping Plane values are used....More
Hi. Just as iClone 6 FUNDAMENTALS TRAINING VIDEOS link: https://www.reallusion.com/iclone/fundamentals-training-video/default.html I would love to have the same for iClone7....More
Selecting "Expand Summary tracks and Close Others" should remove other tracks from view and not cause all sub tracks from not being shown unless reselected. You just need to close the motion track is sufficient, not the motion layer, not the gesture layer, not the Torso layer, not the Head...More
Hello, I would like to make a character that shoots footage of her self with her phone (selfie). The "look at" feature would be perfect for this, but iClone doesn't let me utilize it as the camera is linked to the characters hand. I'm using mocap data of a person actually holding a phone...More
Hi! Add the ability save (and optional bake) custom expression in the Face key editor. See workflow below. 1. Use all the Face key editor features to create a unique "Face Expression"....More
Typing out loud. These are just a few thoughts for enhancements to iClone. It would be nice if iClone had a VR viewport option. I see the viewport as having a dedicated camera starting were the preview camera starts. This way the user could move around the set and rearrange the props as required...More
Can create big changes for example: *boat foam -water plane channel could be assigned a decal which could follow the boat. *beach wetness - influence the roughness map animation to fade in and out automatically. For example when a wave approaches (dummy quad mesh follows the UV speed) wetness...More