291 issues found

1

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Hi
Can there be a button that converts the start end time range selection into a selected collect clip... that would be magnificent
Thanks...More
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Submitted by raphaelrichards_33

0

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471 / 5.000
Übersetzungsergebnisse
Hi! In my project, the positions of objects are repeatedly changed arbitrarily. This is especially true when editing Path. The Path Merge from function also does not work correctly and does not allow the object to be moved to be moved to the end. It's extremely...More
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Submitted by hubaumstark_270175

0

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You guys are doing a amazing job when it comes to updates. I clone 8 is truly a bargain for animation software with these many tools. I have a suggestion. Now that you guys are implanting the xyz Coordinates of the arms and legs. I think it should be short leap. Here is a video to better illustrate...More
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Submitted by megaoutput

9

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Active
Sometimes you just want to move/cange values without a key being created, this applies to everything, animationg, cameras, lighting... sometimes you are just setting stuff around and not keying things and it's a hassle to be looking for keys that you put unwantendly....More
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Submitted by AlexKong

1

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Active
hello,
I am trying to change the frame rate to 25 fps in animation, but it seems there is no option for changing the fps...More
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Submitted by doublebarrelstudio

3

Votes
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Hi Devs, I'd like to suggest something that will help automate the workflow for both film makers and game developers. When planning a scene currently I have to put audio elements on many tracks in DAWs and try to match things up. Game devs also have the challenge of finding all their assets...More
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Submitted by Ascensi

0

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You provided the option to users to force the max texture resolution size for the entire project, how about based on camera proximity and a raycast from camera scan, props can be pre-calculated to reduce resolution? -what isn't seen by the camera and doesn't need to show in reflections is reduced...More

0

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Hi Guys,
I am wondering about a couple of issues.
How to setup a self replicating loop on the time line. Without having to use your loop tool, which works, but is a pain....More
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Submitted by Incadude

1

Votes
Not Reproducible
I can succesfully import character from iClone to Unreal and have it appear correctly at iClone origin but as soon as activating live link from iClone the characters skeleton falls apart - see screenshot attached.
When checking in the characters imported blueprint there is deprecated code...More
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Submitted by ConduitXR

0

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We contribute ideas/innovation, often giving Reallusion the fixes without compensation or reward for hours or weeks of hard work testing, researching etc. This is the least Reallusion can offer existing customers.
Why this matters, how will it benefit Reallusion?
*attract more loyal customers...More