When I export an FBX from iClone with multiple avatars, all bones use the same names. This works fine for initial import, but if I need to update my animation, everything breaks. If I export an FBX from Character Creator, there is an option to add a prefix to the bone's names. This works...More
I use iClone7.81 for animation works and use those FBX files in Unreal. And I sometimes need the character's root node to be fixed at the origin. According to the manual, I understand the "Reset Motion Root" enables the root node to follow the hip motion. https://manual.reallusion.com/iClone...More
Having used iclone for many years now we have become increasingly frustrated at the quality of the ´water´ product. The water needs to be re-done to bring the realism up to the standard of even the simplest of other apps. Sure the calm water is ok and with correct lighting can seem pretty...More
As many know USD is rapidly gaining momentum as the choice means to move between the various applications in a 3D design workflow. This was a format that was created by Pixar and is now avaialble to the wider community. It has been implemented in NVIDIA's new modelling tool while import and...More
Dear Development Team, Could you please implement a 2D editable tracker manual and automatic for iphone to improve the quality of the facial mocap and other animations. To be able to edit it after the recording and resolve the tracked points and be able to refine it with curves also a viewport...More
Hitfilm only supports .ma Maya camera import, please make that an option for camera import, I'm sure it would be helpful for Maya users too, but really important for Hitfilm....More
This week, iClone developed this weird glitch, where it won't play back audio. When I just hit play, the audio skips very badly, to the degree that you cannot understand what is being said. Also, when i try to scrub my timeline, then iClone crashes. Notes to consider: This is happening on...More
When I drop a weightmap in for soft cloth use, it doesn't allow pure black, which in turn, makes things like pinning impossible. But I can create the proper weight map in CC3 and bring it in. So it seems kind of like a bug to me....More
It would be great for iClone to be able to render not just VR360 mono content, but also to be able to do this Vr360 or even VR180 stereoscopically. The environment makes it possible to do this and appreciate technically it not as simple....More
In complex scenes, IC7 renders slowly but to the end. When changing to another camera and rendering again, IC7 stops in the middle of the rendering and does not give any feedback. You can see in the Task Manager that the GPU module of the NVIDIA 1060 is no longer being addressed. Success is...More