291 issues found

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While working with character animation, applying, blending and saving clips, it is frequently necessary to tweak various Motion Settings.
Please move them to the timeline toolbar. There is plenty of space to the right from Current Frame number....More
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Submitted by 4u2ges

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Votes
Closed
In previous versions of iClone (6.0 - attached screenshot showing feature) it appears it was possible to bake accessory constraints into motion plus data. Using iClone 7.83 the look at data does not seem to be baked into the motion plus file.
The option is available from the export motion...More
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Submitted by bmacdonald1986

0

Votes
Not a Bug
I hope this is a bug.
1. Open an animation clip and load any character
2. Open "Edit motion layer"...More
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Submitted by doubblesixx

0

Votes
Closed
Hi there,
i've a problem when I go live from MVN with suite and Manus prime, do you have any suggestions?
All the body and hands are fine , there is a problem with a finger, the thumb finger, look like is in reverse mode....More
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Submitted by paolo.aralla

0

Votes
Assigned
Hello Tech, and Happy New Year! 🎉🎊🎆🎇🎈😁
I want to be able to make my own custom body cars using this particular system (i.e., https://3dwarehouse.sketchup.com/model/61e29a0a6be803f72f2303161abacc54/Car-Turntable-4800mm-Diameter-Paver-Riser-option ), for my upcoming movie creations (Nostalgic...More
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Submitted by LogicalWarrior

0

Votes
Not a Bug
Exposing the keys of a motion track using Sample Motion Clip Optimize results in a sliding issue. A side by side comparison can be seen in the below youtube video link, with two avatars using the same motion. Once the keys are exposed using Sample Motion Clip Optimize for the avatar on the...More
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Submitted by Discount Play Market

0

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Assigned
Below is a repost from "kungphu" it was never responded to by Reallusion. I would like to know the fix to this situation for a recent project.
Unreal Livelink Animation Sync
I've tried this with various frame rates for unreal Project (i.e 30fps or 60fpd) and also viewed my own transfer frame...More
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Submitted by Aysterix

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Assigned
STEPS TO REPRODUCE:
- Follow the "Workflow from iClone to Unreal Engine" Unreal Live Link tutorials (https://www.reallusion.com/iclone/live-link/unreal-engine/tutorial.html) to load a non-standard character into iClone and transfer the files to Unreal.
- Test 1: From iClone, pilot the camera...More
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Submitted by kwittykat23

0

Votes
Assigned
when you hit shortcut A on timeline doesnt create keyframes anymore
and when you hit the delete button with selected keyframe deletes the whole character not just the keyframe...More
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Submitted by ahingel

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Assigned
Hello,
I would like to make a character that shoots footage of her self with her phone (selfie). The "look at" feature would be perfect for this, but iClone doesn't let me utilize it as the camera is linked to the characters hand.
I'm using mocap data of a person actually holding a phone...More
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Submitted by johnny.kangasniemi
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