577 issues found

2

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Some Android phones use the Depth Camera feature, for example mobile Note 10 has depth capabilities
Is iClone a live face app for Android phones in the future?
IPhones are expensive...More
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Submitted by sitesazy.com

3

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Active
Hi,
The render engine should be developed for a better render quality. This should be added as an option.
Thank you....More
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Submitted by RyderHS

3

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Active
Animating rigged props is a hassle in most of the cases. A simple bend requires dozens of bone tweaking for a smooth animation.
So I propose to have a spline control of the rig chain, where transforming a single control point would bend entire IK chain in the respective direction. Spline should...More
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Submitted by 4u2ges

0

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Active
I don't know if this will already be coming for iclone 8 but foot alignment is done with the Layer Editor and should exist in the Curve Editor.
iClone 8 may resolve all position issues and maybe this is not needed....More
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Submitted by Ascensi

4

Votes
Active
iClone has the ability to merge separate motion clips into one single clip for easier manipulation and/or exporting.
http://manual.reallusion.com/iClone_7/ENU/Pro/Default.htm#iClone_7/Pro_7.0/09_Animation_Timeline_Editing/Merging_Clips.htm
It appears there is no such option for merging clips...More
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Submitted by DialogueTrainer

0

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Suit-less mocap using only video.
No cameras, just full motion tracking from an actor performance shot on video:
http://densepose.org/...More
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Submitted by Pulp3d

1

Votes
Active
Hello RL,
I would suggest to evaluate, for a future release of the Curve Editor plug-in, the possibility to display the curves of multiple assets together.
This feature would make the life easy to accomplish several tasks, for example:...More
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Submitted by RobertoColombo

3

Votes
Active
Hi there, the summary says it all really, but I'd love the ability to switch to a true isometric view, I'm developing a 2D isometric game, so being able to export .PNG files with an Isometric view from iClone would be massively helpful.
Thanks....More
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Submitted by Jenova

5

Votes
Active
PATH tool
Please add an option for the object/avatar to remain in position when released from a path.
At the moment, as soon as you release an object/avatar part way along or at the end of a path, it jumps back to the beginning of the path. There doesn't seem to be an option to prevent this...More
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Submitted by Darren01

4

Votes
Active
Grass class of objects right now don't have anything but diffuse and bump channels, and don't cast or receive shadows. These objects however do give the user the ability to make their own plants that have wind effects, and could be much more useful if they had PBR support and especially the...More
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  •  1105
Submitted by eternityblue
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