168 issues found

2

Votes
Active
I'm hoping that there are more Mixmoves motions on the way, with Mograph files to use them from within Mixmoves.
It would be to have many more short-form motions that can be applied without the character walking somewhere first.
Basic locomotion:...More
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Submitted by Rampa

0

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It sure would be nice if 3DXChange 6 Pipeline was better about fixing FACE NORMALS and UV Maps. I think practically every *.skp I have downloaded through 3DXChange has had problems that are only realized when you press the Indigo button. The attached pictures show what I mean, but are not...More
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Submitted by TucsonDoobie

14

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At the moment users are forced to define the content folder paths during installation. If at some time it is necessary to move these folders to another drive then the user has only 2 options - uninstall the software and reinstall it using the new location. Or, worse still, edit the entries...More
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Submitted by wires

0

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Frequently, in IClone 6 I make the mistake of clicking on delete and wipe an entire folder.
It would be alot of help to have a popup on all deletes of content where users are notified of what they are about to delete and have a click-on to confirm deletions.
1) This isn't as big a problem...More
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  •  2505
Submitted by rampart

9

Votes
Active
Currently iClone appears to be hard-coded to use the CPU for PhysX, even if you have an Nvidia card.
Whether this is a bug, a simple oversight, or a deeper shortcoming, it should be fixed.
It would be a tremendous performance improvement (that your marketing team could boast about) to support...More
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Submitted by justaviking

0

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iClone6.42 will not start with new version of Windows 10 Build 10596. Asks for MSVCP120.dll....More
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  •  5096
Bug
Submitted by Jack6777

0

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REQUEST: It would be helpful if "Switch" was added to the list of cameras for the Mini Viewport.
DETAILS: While editing, I find myself using the Preview camera for editing since I can rotate and zoom in/out without messing up my camera angles.
As I work my way back and fourth along the...More
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  •  2659
Submitted by justaviking

1

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The height map terrain has some very nice features. It can use splat-mapping for multiple materials on one terrain, and it also uses UVW so that materials can map properly onto vertical surfaces.
I think those same features would be very helpful for much smaller terrains. If we could scale...More
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Submitted by Rampa

0

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In an attempt to make long duration Idle actions for characters in the background, I created a Persona with a PerformCommand which sequences many ClipSeq AnimationClips. I believe the Persona AML file is created correctly. If I open it in the AML Script Editor the editor accepts it and shows...More
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  •  2502
Bug
Submitted by Lord Ashes

1

Votes
Active
Please update the water system with more realistic water and more control. It would be nice to see some foam and waves on a beach. The water system need work and much more detail and control....More
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  •  2537
Submitted by Kevin.S
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