80 issues found

1

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I created a support ticket for this issue but they told me it was due to the new auto deform system in CTA3:
My character’s hands resize from Deform within the 2D Motion Key Editor. The resizing is extreme and looks strange in the animation.
When I click on the right hand and choose “Reset...More
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Submitted by Jsted

3

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CTA does not support masking Animation like Adobe Animate (Flash) this will give an additional effects to the current animations we are making on CTA. hope to get this feature soon....More
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  •  1040
Submitted by qaissami

5

Votes
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This is the most frustrating thing I have seen in a piece of software for a long time. I own CT8 and CTA3. I can see morph based is the same as CT heads yet The talking heads I have been using with CT8 cannot be imported. I also can't recreate the head in CTA as the eye templates etc I am using...More
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  •  1334
Submitted by gordee

2

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Assigned
I've been using your program for a few months and it's incredible. The ease of use has been an amazing experience. Here are some things that I think would improve your program.
-Illustrator G3 rig import (flash import is too slow and too complicated)
-The ability to keyframe swapping heads...More
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Submitted by whittywitt

0

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Hi , I would like to have this export option in CTA3 , to work with different video editors....More
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Submitted by creativeashok

0

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This is really important for me to reach the desire frame by entering the number in the box instead of scrolling bar....More
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Submitted by creativeashok

3

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Please add a PSD only option to the "Preferences" for graphic editor. (or fast change option between editors}
I use a different editor for textures on PNG and others.
Thanks...More
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  •  1407
Submitted by lesdodds

7

Votes
Assigned
I believe it is easier to get the animation that we needed when CTA3 is able to list down all the animations available under certain group than having to peer into all categories just for the sake of one particular animation that suits the need.
Thank you....More
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Submitted by vepop

0

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I use CTA with iClone a LOT... every week... but I'd use it every day, if the pipeline between the 2 was more efficient.
(It's already terrific for motions. )
but it is so cumbersome having to render props individually as pngs in CTA3,...More
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Submitted by Tarampa Studios

0

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Are there plans to correct the G3Animials-Cat-Move-Walk(2L) cycle?
In the current version, the left hindfoot appears to slide forward during the intial ground touch-down phase of the walk cycle (see attached)....More
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Submitted by Wintonopus