360 issues found

0

Votes
Not a Bug
I have updated Zbrush and updated CC4. I used goZ to Zbrush with the neutral base character. That worked fine. Then I used goZ to CC4 without adjusting anything and the only options are cloth, accessory, and prop. Please, advise....More
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Submitted by corey.dimond

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Votes
Active
Customer Support advised me to report this here. This is a detailed report concerning Issue 11230 https://www.reallusion.com/FeedBackTracker/Issue/CC4-4-loosing-Base-Color-Maps-Items-turn-black-or-white
First, customer support thought Issue 11230 could be solved by disabling Mipmapping, but...More
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Submitted by K_Digital

0

Votes
Active
I do not know if this is a bug, but it appears like one to me.
When an imported character is too small (couldt find out from which size on) and you import another object, for instance
an obj eyeball as accessory, them move it around, scale it etc. all over sudden the gizmo inverts intself...More
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Submitted by K_Digital

0

Votes
Active
Instead of moving selected bones joint (like with CC Base Characters), the entire FK chain is getting moved.
I remember it was working correctly before and looks like was invalidated with one of the updates.
While we are at it, the symmetry selection needs to be enabled here as well. At least...More
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Bug
Submitted by 4u2ges

0

Votes
Active
When clicking on "Member" in the Help Menu of CC44 it opens a browser window. There when clicking on "Login" i get the massage seen in the picture. Can not proceed further.
This happens on Win10 even with firewall disabled, not on Win7 (Firewall enabled)...More
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Bug
Submitted by K_Digital

0

Votes
Active
Hi! I'm seeing problems related to the shaders when exporting CC4 autosetup to Unreal Engine. For example, this black character I made adjustments to the chest area using skinGen and the chest looks different in Unreal than in CC4 in "lit mode" - it appears a lot darker and doesn't match...More
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Submitted by dil_aram

0

Votes
Assigned
The example char was created with CC4,32. The bug did not appear on CC432.
When Importing into CC4,4 Jacket or trousers or both become black RANDOMLY. When using this Char in an Iclone 8.4 project, when loading the project into iclone, the cloth also randomly turns black.
I discovered that...More
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Bug
Submitted by K_Digital

0

Votes
Released
Windows 7
I wonder RL hasent learned from a CT5 bug i have reported long time ago. Exactly the same now happens to CC4.4.
Ealier versions do not show this misbehave....More
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Submitted by K_Digital

0

Votes
Active
Hello,
After I have loaded an image and checked "Activate sculpt morph" the sliders on the right of the screen do work but I can't use the area's on the head of my character with my mouse. It doesn't work.
See image in attachment....More
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Submitted by toonslot

0

Votes
Active
I started a new project in CC4 with a Neutral FCCAVatar base model. I made no changes to the base model, exported it with the Maya preset. It came into Maya with the Rotate X -90 Y 0 Z 0. The Translate X Y Z should be all at "0" I believe? Also my models are not symmetrical, all are Asymmetrical...More
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Submitted by keefemg
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