362 issues found

1

Votes
Assigned
Create a new character and apply any custume/prop to it. Use the "Hide Body Mesh Tool" to hide all of the character faces. (This is something I do with a full-body suit.)
Now export to FBX, and use InstaLOD to create LODs.
You'll find that the resulting LOD meshes include a mix of the outfit...More
  •  0
  •  82
Submitted by dan.goyette

0

Votes
Not Reproducible
I'm trying to project my mesh to the target mesh in CC4 but it's not working for me. After the Auto-Detection option failed (pic 1) I tried to place the points manually (pic 2), but I kept getting the error message that the points were not placed correctly.
What should I do here exactly?...More
  •  2
  •  81
Submitted by andremailho

0

Votes
Not Reproducible
I just updated CC to 4.4 from 4.3. Now when I load a custom pose onto a character I created, and export an OBJ for accessory modeling, it's exporting the models (OBJs and FBXs) with a slight rotation on the Z (see Blender image attached). I've checked the poses in CC4 (Edit Pose) and there...More
  •  2
  •  81
Submitted by barry_zundel

1

Votes
Active
apply scan reality pro Alexis skin to avatar and turn it to black African skin in the blend black slider. then play winkle animation...More
  •  1
  •  79
Bug
Submitted by bennydee

0

Votes
Active
I downloaded the free blender model: rain v2. System crashes when I try to import. Also seems like it crashes on other easy tasks as well. I like the features, I'm on trial version. Would like to be able to test more thoroughly and have it be usable. My system has plenty of computing power...More
  •  1
  •  79
Bug
Submitted by RoyalRootsProject

1

Votes
Assigned
I realized that If I set CC4 to High Priority on Windows I get more "chances" to ORM Textures for Unreal Engine get exported correctly. But even with those "tweaks" sometimes it doesn't and it's very time consuming because I have to export 3/4 times to get the expected results.
Those issues...More
  •  2
  •  78
Bug
Submitted by spycodex

0

Votes
Assigned
1. I'm sending character from CC4 with Face Tools plugin with all the basic options. (I've tried it with cc3_base_plus and Kevin)
2. It comes into Zb upside down with -Y and -Z coordinates. I'm not sure if it is unintended, but may be the cause.
3. All maps (including applied as a "detail...More
  •  1
  •  78
Submitted by kakochka

1

Votes
Assigned
It is not applicable here and leads to character disappearance from the scene manager....More
  •  2
  •  78
Submitted by 4u2ges

0

Votes
Closed
After following an official tutorial (https://www.youtube.com/watch?v=o2pda-px7N4&t=220s), I've come to realize that reproducing the exact same steps as seen in the linked video just refuses to provide the same results. In the Morph Slider Editor, clicking OK (even with 'auto apply to current...More
  •  1
  •  76
Submitted by contact_142087
1 ... 28293031 32 33343536 ... 37