992 issues found

0

Votes
Not Reproducible
so. i imported a hoodie. transferred weights. and i got this (see screenshots)
for a some reason weight transfer create weights in wrong places
and doesn't apply weight where it should. i tried to move up both hands but only one sleeve moved up...More
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Bug
Submitted by euphoreka7

0

Votes
Active
When I exporting the CC4 model to unreal engine with the unreal engine auto-setup I only get facial morph targets, no body morph targets other than the one's applied to the model. I want to be able to export the CC4 model with all morph targets to change body morphs on both the character and...More
  •  0
  •  870
Submitted by declan.vanboh

0

Votes
Not Reproducible
Morph for character just don't work in the viewport. It was working in CC3 but after the update to CC4 it stoped working. Even after the update to CC4.01...More
  •  1
  •  870
Submitted by KaderOuatt

0

Votes
Active
Can't find any description how to use it,realtime subdiv button is not available, gray,not clickable. What is the problem? Tessellation and ordinary subdivision works fine,but i need to divide mesh first and only than export it via GoZ to Zbrush and than be able to send it back is it possible...More
  •  3
  •  866
Submitted by gorafume94

0

Votes
Not a Bug
Idk why it's not creating an FBX key, but i haven't been able to reimport my characters from blender to continue editting them in CC4....More
  •  1
  •  866
Submitted by chadslem

2

Votes
Active
When we transfer a character from Character Creator 4 (CC4) to Blender via the pipeline, the facial expression shape keys are successfully imported. However, using these shape keys can be quite challenging—primarily because there are too many of them, making it hard to find the ones we actually...More
  •  0
  •  864
Submitted by Elvisual

0

Votes
Active
I find it unfair that morph data within the Facial Profile Editor can only be edited inside CC4.
Many Cinema 4D users also work with CC4,
and it would be much more convenient if facial morph data could be modified in C4D and then applied back to CC4....More
  •  0
  •  863
Submitted by ckseka61

0

Votes
Closed
Dear person in charge
Hello,
I am experiencing unnatural changes in the tint of models imported on Unreal Engine 5 and would like to seek support....More
  •  2
  •  863
Submitted by k.kuramasu

1

Votes
Active
If you are going to ask us to place suggestions and stuff in feedback tracker, it would be helpful to know its being viewed and taken into consideration by the development team at reallusion, so that we not just writing into the wind on wishful suggestions.
bodyshot: just like headshot but...More
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  •  863
Submitted by bellabypaul

1

Votes
Not Reproducible
Hi,
using Unreal Engine autosetup has broken subsurface since UE5.3 (tested both on UE5.3 and 5.4).
Reproduction case:...More
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  •  861
Submitted by PerunCreative