577 issues found

0

Votes
Assigned
Steps to reproduce:
Any avatar is good for the test. I reproduced the issue after I reset the avatar to Neutral base.
- open Modify -> Morphs tab...More
  •  0
  •  381
Submitted by midix

0

Votes
Released
This is closely relate to https://www.reallusion.com/FeedBackTracker/Issue/Texture-size-is-getting-reset-at-FBX-export
This time if I Export an Avatar from CC as an iAvatar and specify low res texture (like 256), all cloth, accessories and hair assumes that resolution for the avatar in CC...More
  •  0
  •  404
Submitted by 4u2ges

0

Votes
Released
Major Issue with IRAy after the latest updates yesterday.
The Eyebrows render with a weird artifact still and now after the render finishes, try hitting the save icon on top left and you will notice the PNG, JPG options are gone, its showing imaterial as the file format. Needs a fix and update...More

0

Votes
Assigned
If you apply Motion+, which has custom face expression to a character, you cannot restore default expression anymore.
You CAN restore the default pose but not the expression. Default Key button on Face Key applet does not work. Expression from Motion+ seems to be baked as default.
(Same thing...More
  •  0
  •  391
Submitted by 4u2ges

0

Votes
Assigned
Steps to reproduce the problem:
1. Open a project and apply Headshot to the default avatar
2. In the modify tab, select a morph for the head...More
  •  0
  •  349
Submitted by Sedulous Catalyst

1

Votes
Assigned
When AutoSetupForUnity runs, it replaces the first line of scripting defines in the Unity player settings, instead of appending new defines. Of course this causes all kinds of compilation errors and other disasters as it deletes essential defines used by other assets and scripts. Please do...More
  •  0
  •  341
Submitted by bennett_027069

1

Votes
Assigned
Steps to reproduce
1. Launch software
2. Save project with name "test 0,3"...More
  •  0
  •  389
Bug
Submitted by DPotatoman

0

Votes
Assigned
Hi to the Dev Team and all the community !
Character Creator 3.32 hasn't got a "mirror-flip" option.
Waiting that the Dev team develops this option, I suggest a trick to get a symmetric flip of the Haircut !...More
  •  0
  •  759
Submitted by PhiBix

0

Votes
Released
Repro steps:
Open CC3.
Load premade character "Hivewire_Huntress.cc3Avatar."...More
  •  0
  •  446
Submitted by mason_746655

0

Votes
Released
I saved my project in character creator by clicking file save as (ccproject format). But when i double clicked my saved project file to open it... character creator opens up a project file with the default model and not my saved work. All my model configurations are gone.
I am able to get...More
  •  0
  •  605
Submitted by syedibrahim1388
1 ... 46474849 50 51525354 ... 58