575 issues found

0

Votes
Not a Bug
Create a character and then used modify (material list) highlighted skin head, body, arm, leg & nails.
Right click Base Color for Adjust Color and make character green.
If you then apply a Full Skin, Realistic Human Skin you can no longer change the base color....More
  •  1
  •  363
Bug
Submitted by TheOldGuard

0

Votes
Closed
After applying the Hotfix, I could install the new Hair content in the Smart Gallery.
However when I'm trying to access the same content in the Content Manager, CC hangs. The same applies to iClone for which I will create a separate entry.
My suspicion is that the SG database is corrupted...More
  •  3
  •  360
Submitted by animagic

0

Votes
Closed
Hello,
Before the update we could export the Hair FBX into blender and adjust the weight maps using blenders editor and they would come back over when importing back into CC3.
After the update, this is no longer possible. The weight maps changes back over to default after importing back...More
  •  2
  •  358
Submitted by Dorothy Jean

0

Votes
Assigned
When exporting a character assembled from SmartGallery with settings Unreal and MergedMesh Material 1024 resolution, the program becomes unresponsive, waited over 5 minutes....More
  •  3
  •  357
Bug
Submitted by unit23

0

Votes
Closed
Hello guys, I just bought iclone 7 and character creator, but it's giving an error when installing it using reallusion hub:
Failed to install character creator 3. or installation canceled!
Can you help us?...More
  •  0
  •  356
Bug
Submitted by bergalvesusa

0

Votes
Closed
Hi,
we are using RL's AutoSetup in Unreal Engine.
We have a team of developers and modelers. We sync our C++ UE project via GIT....More
  •  1
  •  356
Submitted by devcommon

1

Votes
Assigned
Steps to reproduce
1. Launch software
2. Save project with name "test 0,3"...More
  •  0
  •  355
Bug
Submitted by DPotatoman

0

Votes
Closed
When using the SmartGallery to equip Darksider and or Paladin items, which are not displayed inside the Content browser, the application crashes.
The error may be due to CC trying to access content assets, while there are none available - only as SG items....More
  •  1
  •  352
Bug
Submitted by unit23

0

Votes
Active
When I use 'polygon reduction-object' ,the model shows some fracture surfaces.
Before I did it,I checked origin model ,it is OK, no fracture surface.
How can I fix it?...More
  •  1
  •  351
Submitted by dluo

0

Votes
Closed
Create a character in CC3+ - I used the standard/default female, replaced underwear with the (free) white dress and added prime hairstyle elements 08_ bang, base and ponytail.
I renamed the materials for the hair elements so that each would have a unique material name.
Nothing else was changed...More
  •  2
  •  345
Submitted by ade.p
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