391 issues found

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Export a RTX real-time optimized CC character to Omniverse as USD.
Open in Machinima.
"User must manually reduce the opacity threshold value in eyelash’s material"...More
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Submitted by pekka.varis

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So I tried exporting to an FBX file, but was stopped by not having an export license.
After buying the export license, I still am not able to proceed with exporting. I still get the same message, even though I have bought it. First I bought the two items separately, then the whole package...More
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Submitted by PresidentZak

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1. I am using the Merge Textures option in CC3 as I want to use the model as a game character.
2. However, the face is too small in the texture atlas. Finger nails take up more space than the face.
I have posted this on your forum, and somebody suggested I should file a bug report which I...More
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Submitted by winfriedschmidt2021

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Please bring also the feature to convert a mesh with tranfered skinweights for eyelashes
Llike you did with brows, beard etc...More
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Submitted by ahingel

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Steps to reproduce the problem : just export a character with FBX ( maya or unreal )
So, leaf bones are missing, and it's very VERY usefull to script, etc.
for example : knowing where the extremity bones ( fingers, head, feet, etc.) end up using this type of bone is very useful and used throughout...More
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Submitted by Patrick_AIV

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Would be easier if we could send to zbrush any expression from CC3 directly, instead of using 3dxchange Now we can only send it to zbrush in A or T pose ex. If we modify the pose with the eyeblink and reimport it, it meshes up the whole character...More

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Hello, this is my proccess:
- I have a basic Character Creator model in Character Creator
- I press goZ button...More
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Submitted by tobias.eek

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Not Reproducible
1. I create a character with beard.
2. I make game base.
3. I setup the export with InstaLOD option and I check to keep the original LOD0....More

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Good Morning.
I bought some programs and plugins, but my notebook had a problem and so I need to reinstall on a gaming notebook.
I would like to get authorization to install it on the new notebook and if possible leave it as a backup on the old one....More

1

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Hello,
as title says i would love to export characters without any textures. skin and clothes. Cause if we re use and cloth that we allready imported, i always need to delete the textures again on a reexport. Would be great to have a button export to turn it off for skin and cloth.
Greets...More
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Submitted by spaehling