391 issues found

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DAZ3D G3 Characters not importing correctly Eyes do not deform with Morph. I have imported a few G3 Characters, and I am able to create a morph. but the eyes do not follow the morph....More
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Submitted by anandadivine108

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Like issue 5190, GoZ is now returning mesh made in ZBrush off center requiring alignment before skinning breaking the continuity of GoZ....More
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Submitted by WarLord

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Closed
Had received this error while installing on 9/27. At first I thought it was because it was that I needed to update my graphics card. I did that and tried again. Later there was an issue with storage space, but that was resolved and CC3 was running. I was able to run transfer Daz3d V4, M4...More
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Submitted by vircod

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Votes
Not a Bug
I've encountered an issue with the process of importing a game-ready character from CC3 into Unreal Engine 4 - either I'm doing something wrong or it's a bug, but I suspect the latter.
I can export a character from CC3 with multiple LODs and import LOD0 into UE4, fine. However, trying to import...More
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Submitted by modernstoryteller

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Released
OBJ created in Blender 2.79, and verified it is a valid OBJ.
Following steps from http://manual.reallusion.com/Character_Creator_3/ENU/3/Default.htm#Character_Creator_3/3/06_Customizing_Morphing_Sliders/Morphing_Default_Character.htm
I create OBJ morphs from an exported base.obj with key...More
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Submitted by eternityblue

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Active
We need a way to get the Daz characters texture maps, the extra maps Normal, which don't export with the FBX. I imaging it will need to be something which needs to be done during the conversion process as after the process the maps are converted to CC character. Maybe something like they have...More
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Submitted by paulg625

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Votes
Not a Bug
I tried to use transformer in Character creator 3 to import Iclone 6 character to CC3 (had earlier used to export through 3dexchange to fbx format) But got following message:character creator supports cc characters only. Isnt for example g5 charcter Chuck an cc character?...More
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Submitted by petersif

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Votes
Released
So, I have transferred a character in clothing into CC3 and the IC7.3 and the right eye pops out the minute he moves. It would be fine for a horror film but I am previzing a musical....More
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Submitted by robbey10

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Votes
Released
1: Can't GoZ one body part as it comes back as a asset or clothing.
2: Can't save transformed body morphs from DAZ to Library to save character as a backup base.
3: Imported Props and Clothing are offset from the orginal body....More
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Submitted by kmitchell.12catblackstudios

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Released
When exporting an FBX and then uploading to Sketchfab, or uploading directly to Sketchfab the CC3 character's pose is ignored and all I get is the T-pose.
I found that if I add the static pose desired to the INCLUDE MOTION TRACK then it is available as an animation. Is this the way it is...More
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Submitted by Firepro