584 issues found

0

Votes
Not Reproducible
Hi I've got several types of characters that use displacement in different ways. Currently CC3 topology is not compatible with displacement - there are holes that are created while I paint in 3rd party programs. I know the issue looks like it might be resolved in your next gen character base...More
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Submitted by Ascensi

0

Votes
Not a Bug
***Your recommended solution does not work, see attached images, the problem is with the Genesis 3 figures, not Genesis 8. Please use Genesis 3.***
Hello, I have a problem of importing the Genesis 3 figures in CC3. The pupil appears separated from the cornea, and that takes away the character...More
  •  1
  •  690
Submitted by Veneris

0

Votes
Assigned
Steps to reproduce issue:
1- Open a fresh character creator 3 project
2- Double click the 4K_CC3_Base_Female from the High Resolution of Essential skin and click Apply...More
  •  0
  •  1085
Submitted by trafalgamer

0

Votes
Released
I haven't figured out how to add comments in this forum for already existing issues to track them, so I am repeating the issue...
Any fbx import from 3dxchange, Iclone, or CC3 to Maya 2020.1 will crash horribly. You've mentioned in another post you'll fix it. I've just bought
CC3 pipeline...More
  •  0
  •  825
Submitted by banjavor

0

Votes
Not a Bug
Using the default settings for UE4 mesh exports I'm getting incorrect results. Character mesh does not line up with skeleton. The process was working fine until I tried using the InstaLOD for the first time. Default pose applied to character upon export.
Using the trial version....More
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Submitted by micahpharoh

0

Votes
Not a Bug
Hello, I have a problem of importing the Genesis 3 figures in CC3. The pupil appears separated from the cornea, and that takes away the character's realism. I have many Genesis 3 figures that I bought for my project and I would like to use them in Iclone. But I need to solve this problem first...More
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  •  665
Submitted by Veneris

0

Votes
Not a Bug
I have the trial pipeline. It said I get 10 exports but now I can't save or export. It says this function is not available under the trial. It was a few days ago and the 30 days has not even close to expired. What gives?...More
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  •  1556
Submitted by slade636

0

Votes
Assigned
In Character Creator 3.22
1. Go into pose mode on any character
2. Activate any of the gizmo-types by either hotkey or through the pose-picker...More
  •  1
  •  686
Submitted by doubblesixx

0

Votes
Not a Bug
I have a character whose lower half of the body is hidden. If I go into the Hide Body Mesh Tool and click to show the entire body, then exit out, most of the body/legs don't show. I can't hide/unhide body parts like I should be able to. It should be really easy to click to hide body parts,...More
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  •  1543
Submitted by james_muia

0

Votes
Released
Character Creator crashes when you try to use InstaLOD > Polygon Reduction Object to the 2LayerTShirt_E.ccloth in the Apocalypse Alternative Apparel pack.
Doesn't matter if you use recommended settings, or set it to a percentage, Character Creator will crash at 76% trying to reduce the polygons...More
  •  0
  •  763
Bug
Submitted by james_muia
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