I try to create new body morph slider in CC3 from Daz but is not seems to work correctly.The whole body moves a little when i put the slider on. Not so god when you gonna animate in iclone. This body morphs dont work correct in iclone morph creator either. Is there someone who can explain the...More
Greetings, In addition to crash on exit if to use "New Morph Slider" (see my previous feedback) I found two another bugs in it: - Teeth bug -- any custom morph slider affect on Teeth position even there is no changes for teeth bones in target iAvatar (see 2018-10-10-19-00-15_prcc3 hands v2r1...More
CC3 Pipeline crashed on exit each time if I create custom body morph. Morph includes both mesh and bones adjustment. Source - Neutral CC3 character (base). Target - iAvatar file....More
LOW PRIORITY I do not think this causes any problems, but it is unusual to leave developer's names in the released product,. I suspect a similar situation exists for the iClone Iray plug-in....More
We need a way to get the Daz characters texture maps, the extra maps Normal, which don't export with the FBX. I imaging it will need to be something which needs to be done during the conversion process as after the process the maps are converted to CC character. Maybe something like they have...More
We need more export options, but at least direct x, its a common format to export to and most people working in direct x need this export option....More
If any of the eye parts (like Sclera or Irises) have roughness maps CC3 will crash (it does so at 77%). My Blender plugin that writes the ini file now correctly ignores these, but you might want to fix this for folks not using my routine....More