113 issues found

0

Votes
Released
If I invert a .png texture, I see it now gray, but the launch dos show, it is a fully clear texture.
This dos happen with all channels.
More you can see here http://forum.reallusion.com/Topic309258.aspx?PageIndex=2&Update=1...More
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  •  1883
Bug
Submitted by Tesira

0

Votes
Hold
When I export a female character with a poney tail to be used in Iclone there is no weight map exported for the hair with the character.
Ted...More
  •  0
  •  1431
Bug
Submitted by Tserpas

0

Votes
Released
If you have a PBR Substance with raised surfaces, they appear to reflect light incorrectly.
Changing the Strength slider on the Displacement channel from +100 to -100 fixes the problem.
My conclusion is the shader has the Strength value inverted somewhere. It's backwards and inside-out somehow...More
  •  1
  •  2202
Bug
Submitted by justaviking

0

Votes
Assigned
Once a custom slider has been created, with a custom "Slider Path', then that Path is not shown back in the Slider Editor whenever that slider get edited.
1) Create a Custom Morph Slider using a Custom Path.
2) Edit the Slider by clicking on the pen icon beside the slider....More
  •  0
  •  1841
Bug
Submitted by GOETZIWOOD STUDIOS

0

Votes
Released
Hi,
In the "Texture Settings (Y)" panel, in PBR mode, the ToolTip content message for the Metallic slot describe the Roughness slot while the ToolTip content message for the Roughness slot describe the Metallic slot....More
  •  0
  •  1713
Bug
Submitted by GOETZIWOOD STUDIOS

0

Votes
Released
AMMENDED:
See me comment, which I added later.
See the picture I have now attached....More
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  •  2952
Submitted by justaviking

0

Votes
Hold
I can save a project within CC2, and it will save the mesh as hidden where specified, but an exported iAvatar loses its reverts to all mesh un-hidden.
Steps:
load iAvatar...More
  •  1
  •  3438
Bug
Submitted by Rampa

0

Votes
Active
Please note that running the RLSystemInfoCollector.exe must be done as an administrator or it will error out.
I exported an FBX of a simple standard girl in t-shirt and jeans shorts. The most basic of the basic.
Importing into UE4 was wonderful. Not a glitch to be seen, no iris discoloration...More
  •  1
  •  1323
Submitted by Atonnis

2

Votes
Assigned
Load one of the Default PBR characters.
With an item selected in the Appearance tab load the Appearance Editor. The material appearance is not consistent between the default state and when "Clear" or "Keep" are selected in the "Override" window.
Attached are screen shots showing the Jeans...More
  •  4
  •  1994
Bug
Submitted by wires

0

Votes
Not a Bug
As there isn't an export license available for the Pirate Lady PBR; FBX export does not allow it however OBJ does.
Steps:
1) Load up Pirate Lady PBR content in CC 2.0...More
  •  0
  •  1391
Bug
Submitted by 3DxHome
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