The file we downloaded to install CTA5 was called CTA5_Pipeline _Enu which would suggest the obvious. I note that when I purchased CTA4 in 2019 the file I downloaded was called CTA4_Pipeline_Enu. I must admit I am a little annoyed about the situation as I like to create my own actors, the...More
I would like to kindly request the development of a technology that can convert a single front-facing character image into 4-view or 6-view angles, similar to the 360-degree head rotation technology that already exists. Many users, including myself, who are not skilled in Photoshop or digital...More
After updating Cartoon Animator to version 5.3, I encountered a persistent issue where all my SVG files, both old and new, fail to import correctly. Instead of importing as a character with recognizable bones, they are reduced to a static image labeled 'Root.' This issue did not exist before...More
so every svg character i try to load from my custom folder after the 5.3 update crashes the program, im using CTA5 they use to work fine before i updated, it doesn't matter if it's just a head or a full body actor, it just wont load my svg that were saved before the 5.3 update, i made a new...More
when i import a 300 pixel resolution image IN the cta 5 it crased suddenly and lag . when i am using cta 4 its good to import Psd file anywhere like frame it suddenly work and it doesn't crashed . some time if i need a psd file is middel of my work and i drag and drop on the stage cta 5...More
I can add eyes with no problem but can not add mouth (morph). Furthermore the item in the Content manager says mouth and not mouth morph as it did in CA4. Please help!...More