It would be ideal if the Liveface data could be captured in IC8 and then retargeted/streamed into CTA5 perhaps via Motion Link as well. You can think of IC8 as the primary mocap center in 3D then the user can use all the great tools from IC8 to retarget the 3d data to 2d CTA, similar to what...More
Hello, i like to see in the future a mirror option to move arms, legs, feet, hands in the same time. Think this will save a lot of time on the animations...More
Hi had a problem when transferring content from CA4 to CA5, that it didn’t finish in the same place of template but in the custom template. I have contacted the support and received this answer: “If it’s the purchased content pack, it’s suggested you install them again in CTA5, and you could...More
Imported SVGs do not seem to support blur. Blur is very useful to create lighting effects such as reflections/shadows on objects or shafts of light etc... Thanks...More
Maybe this feature exist already but I didn't found it in the tutorial. As I used Blender 2D Animation Grease Pencil before, there was a really nice feature called "record animation". This means to make any motion animation of some character by hand/mouse manually but automatically recording...More
Recently purchased some content packs, but upon their installation, CTA 5 stops responding for a few seconds, then crashes afterward My Rig: Intel Core i9-9900 KS...More
CTA5.01: Troubleshooting with Character imported SVG (via Inkscape 1.2.2) and some CTA-Animal-Character-Demos to de-connect separated bones-structures in Composer Mode, Bone Editor. Connecting is possible (blue bones). But to delete/reduce/deconnect "connected" bones in Composer Mode is not...More