There needs to be a note on the Using Accessories Page that the hats and hair are not compatible for 360 heads. The content packs for additional accessories have this disclaimer but it is not in the manual....More
The Intro to CTA Character Types video needs to be updated to include the G360 characters. Here is the link to the video: https://youtu.be/GPd2npberbw...More
I'm using t Affinity Photo to 'pipeline' to and from. I'm finding that when I do this , say to alter the colour of the 'hip clothes', when I save and go back into CA the hip has changed as expected but i've lost the eye and mouth sprites? The only change to the pipelined file in Affinity Photo...More
I have created a character according to the tutorial Character Creation with the G3 Spine Template. Tested it in composer and it works. Going back to Back Stage the animation templates worked. I wanted to make an adjustment to the bone position of the character and went to Composer but the...More
dans la liste des RL_Bones et celle des RL_ Images ; je n'arrive pas a voir tous les objets ensemble (pinces, fil electrique ) sur CA4. voir les photos correspondantes. Avez vous une formation ?...More
I bought Animator 4 Pipeline yesterday. When I try to play sound effects in the project phase I hear nothing. Fortunately, however, I can hear the sound effects in the video after it has been rendered. See the following example: https://www.youtube.com/watch?v=ZwCUiJI_B-g...More
Add a front-facing G3 character to the scene, then, from the Content Manager, apply Animation -> Motion -> Human Basic Motion -> 02_Idle -> F_Normal. The character's left hand will begin to twitch and flop around....More
There are 4 new tutorials on exporting mov files from CTA 4.5 but there are no tutorials on how to import mov files into CTA. I would like to see tutorials on how to import these files into CTA 4.5. The compositing page about CTA shows examples of this but I am unable to achieve it. https...More
When creating the various angles of a 360 degree head, changes made to one angle affects other angles (Including the middle angle) when it shouldn't right? (I was not using any mirror effects) Also the program crashes a lot, either during set up or when attempting to save the character. Here...More
Hello This problem also happened with CTA3. I was hoping it would get sorted with CA4 I have a G2 character with a Morph head with a full script of vocals (works perfectly)...More