360 issues found

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In CA4 all characters are by default shown facing left. If you flip your character to face in the opposite direction (facing right) you will discover that all bone and face related features become reversed. Left becomes right and right becomes left. E.g. if you are in 2D Motion Key Editor,...More
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Submitted by candlelight2007

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Usually, when you want your character to move from one pose to another, you need to set the starting key (say, at frame 50) and the end key (say, at frame 80). Normally, for a single swimming lane you would have to click "V" to set the first keyframe, then move to the end frame and move your...More
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Submitted by candlelight2007

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When you need to modify a template animation, e.g. a cat sitting down, Remove Motion feature seems like a great idea. Problem is, removing it one by one the way it is today is a very tedious and obscure process. Obscure because 1) you are not always clear which part of the animation you need...More
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Submitted by candlelight2007

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Export/render to gif (animation is only seconds long)
Using a Garry Pye clown character and Stanley Hsu robot animation with Anton Bakhmat scene. No other characters, animations etc.
Some levels changed in character as motion hides them....More
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Submitted by Dugal

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Maybe I messed it up but I feel that the extended clip setting under the motion clips should be turned on as the default setting. I have been trying to figure why the tutorials have a face clip 15 or 20 frames long and mine was only 5 untill I turned on the extended clip and now everything...More
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Submitted by gar_sha

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This is a minor gripe but annoying enough. To reproduce: open CA4 and a new project. Let's say you want to access your Custom actors. So you go to Content Manager, where Template tab is selected by default. You pick Custom tab (on top) and then you click Actor tab on the left. You would expect...More
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Submitted by candlelight2007

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I'd like to have the ability to merge the cartooning or other Cartoon animator content to merge with real film.   I understand the program would have to interpret the camera differently because it's 2D. So I'm thinking the imported camera's keyframes and lens settings change the rotations...More
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Submitted by Ascensi

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Hi, I use Artrage as it's is one of the best handpainting apps out there and has full psd output/input . I use it for everything. CA4 'almost' already supports it but doesn't have the realtime hook up as i can see in your demo with the other apps (photoshop etc).
It would be super amazing...More
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Submitted by simon_20140205222146880

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Steps to reproduce:
1. Create a project. Set length to, say, 600 frames.
2. Turn on camera record mode....More
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Bug
Submitted by candlelight2007

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Because of AVI very heavy. Also many software already offer Apple ProRes 4444 render output for Windows 10 user....More
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Submitted by noobcyborg